Wednesday, August 31, 2011

To Wednesday!

So the Big Day is finally here. I swung by my local shop yesterday (it was my birthday and I had some gift cards burning a hole in my pocket) and they were already lining the battlements with Justice League #1s.

I had hoped to download a digital copy via the DC Comics app this morning, but it wasn't available yet. So the Old School John Henry style traditional delivery method (go to store for midnight release) beat the fancy new steam engine (digital download) yet again.

Anyways, most comics sites will be a flutter about this single book today. I wonder if we can keep the hype up every Wednesday, or will Reboot Fatigue set in? I sure hope not! This blog has been in stealth mode these past three months and word seems to be getting out thanks to a nice shout-out by Jon over at DC Fifty-TOO, who had the good sense to get a bunch of awesome artists together to draw the covers of their own takes on what DC's New Era should be.

More "What I Did On My Summer Vacation" is incoming. Until then, take a look at the Titles on the right. My favorite solo titles of the Drewniverse? Sam Simeon, Vampire Hunter; Deadgirl; Manhunter; Adam Strange; and Aquaman! Ensemble Titles? Badge of Fate; The Outsiders; Secret Six; and the Lantern Conspiracy!

Tuesday, August 30, 2011

What I Did On My Summer Vacation - Part 2

Cast of Thousands doesn't even begin to cover it. So DC and I redid a mere 52 (!!) comics. Looking at those 52 titles alone, let's think about how many characters we're dealing with. A quick spitball makes, on average, about three main characters per title. That's accounting for ensemble titles (Justice League, Tean Titans, etc) and titles who repeat the main character (Detective Comics/Batman, Action Comics/Superman, etc). That gives us 156 main characters, each with their own powers and personalities, any one of which would totally change our understanding of the world should they emerge fully formed from one of their books ("The Reverse Gumby" - DON'T GOOGLE THAT).

But that's not all! Each title has at least two supporting characters. These are the Alfreds, the Lois Lanes, and so on that give our main characters someone to talk to. Were it not for Alfred, Batman would be spending long nights just typing away at the Bat-Computer, the reader bored to tears. (Note to self: Batman Without Alfred the next Garfield Without Garfield?) That gives us another 104 characters to toss into the mix. Again spitballing, we're up to 260.

But what is a comic hero without her villain? Tame, directionless. So that's another 52 villains. But what villain goes it alone? I mean, have you seen how many heroes there are out there? That'll be another two Named Henchmen (Think Harley Quinn, Lex's Mercy, and the various hirelings and assassins at the Big Bad's beckon call, mercs like Deadshot or thugs like Metallo) per villain. 156 more active characters are tossed into the mix. 416 unique characters all up to something, every month.

How the hell do you keep track of all those people? I can barely remember what I'm supposed to be doing next weekend. Well, you can cheat like I do and have a wife who is good at remembering things like that, or you can do what the big comic companies used to do and get a Continuity Keeper. From my understanding, though, past Keepers were very much the low folks on the totem poles in their relationships with their employers. If Big Name Creator wanted Awesome Man to show up on the fifth moon of Bulkrang, even though he was supposed to be in the Lower East Side rebuilding launderettes for charity (man the 70s were weird), then there wasn't a hell of a lot the Keeper could do about it.

What's more, given that 'Dude Who Sits Around Reading Comics For A Living' is within the Top Ten of Fantasy Nerd Jobs, if the lowly Keeper messed up (or got a mess up pinned on him), there would be a horde of applicants baying at the doors, resumes in one hand, torches in the other. A quick peek around the internets shows that many comic fans, the posting, commenting types like yours truly, really do care about this sort of thing. Sure, it's an easy sitcom nerd stereotype to have some loser spout off about how Awesome Man must build launderettes on the moon or whatever, followed by a nudge of taped glasses and a snorking chortle, but I think even the most casual of reader wants some internal consistency, a grounding logic in their comics. We're willing to accept that a man can fly and a woman can turn invisible, please don't make us have to accept that they are in two places at once (unless they're Madrox).

So what does this mean? It means we need stronger editorial control in comics. Not just the control needed to keep writers from blowing up Australia or artists from deciding that Wonder Woman would be all about the bouffant, but the fine motor control that keeps things on an even keel. It means that someone needs to keep track of what all 416 characters are up to on a monthly basis.

It all means we need to rein in our creators a bit.

I'm thinking of a story I remember reading about the creation of the Elongated Man. See, he was tossed into the Flash because they needed a dude with stretchy powers, not remembering that DC had acquired the rights to Plastic Man four years earlier. Now, I would argue that the setting is better for the inclusion of both Mens Plastic and Elongated, but that's beside the point. There are already 416 characters that need to be tracked, written, and developed into three dimensional people the reader can believe in. Care must be taken in the introduction of new characters lest that number swell up up and away.

There is also the matter of Power Creep. Now, coming from my gaming background, Power Creep means that a latter supplement or edition of a game will have more powerful options than the latter. The best example of this is Rifts, a roleplaying game where in the first book you can make street samurai and rogue scientist, but in later ones you can make tattooed Atlantean vampire hunters who could take the full brunt of an atomic blast and walk away (and that's before they get into their five headed dragon power armor that can level mountains by accident). Just like Sam and Dean beating the Devil from last entry, one has to ask, where the hell do you go from there? If you introduce a mercenary character, trained in the deadly martial arts, to fight Batman in issue #50, that character will of course lose. So in #60, you bring in a merc who is not only trained in the martial arts, but has laser swords. After the Dark Knight dispatches that one, you roll around to Issue #70 where you introduce a merc who is not only a martial artist, not only has laser swords, but is also part robot. And a princess. Of an entire nation of robot ninja laser fencers.

In comics, old characters, even minor ones, never really go away. Witness Batman, Inc. to see what I mean. Each iteration of Character Who Can Go Toe To Toe With Batman For Six Pages is still with us. And if you try to be economical and merely upgrade existing characters ("Paging Mr. Neron... Mr. Neron to the white courtesy phone..."), you still end up with Power Creeped up folks.

Now, creep of all kinds - character numbers and character power - is inevitable. That's fine and dandy and part of the genre. It just needs to be managed very, very closely. That's one of the reasons I think comic settings should be put on a clock and periodically rebooted. It may not be fun, but there needs to be a firm editorial hand playing the role of Mom while the rest of us kids have ours with the understanding that, at some point, things will go too far and then...

Well, as the man said, Mom's comin' round to put it back the way it aught to be.

Monday, August 29, 2011

What I Did On My Summer Vacation - Part 1

One of the things that has given me pause over the past thee months of rebootening is just how hard it is not to skip the meal and go straight for dessert. What I mean is, it's pretty tricky when sketching out a story or setting to not just skip over the worldbuilding and go straight for the shock reveals. Maybe I'm just horrible at keeping secrets, or maybe, like most comic fans, I'm just a sucker for a dramatic moment. We like the oh snaps, oh shhhiiiiiii, and shit just got reals moments we find it comics. The monthly pamphlet format like'm too as it's physically set up to deliver a shock or story beat every sixteen to twenty pages or so.

But this raises a concern - what if the love for shock reveals, surprise deaths, and weirdness ex machinas that works so well on a tactical level in comics is what's killing them on the strategic? Because that's what the Big Crossover Events are, just those last page reveals writ large across the setting. I don't think any setting can withstand a constant barrage of reveals, each one ramping up the imagined impact more and more. Blow up a planet? So last month. This month, it's a solar system. Then a galaxy. Then a multiverse. Pretty soon, we have a Michael Bay movie of a setting, just blurry motion and random explosions. Thing is, Bay movies end. In theory, comic settings should go on forever.

To switch nerdity gears for a moment, let's spoil the season before last of Supernatural. So the show is about two brothers who fight monsters and demons and ghosts and stuff in a neo-gothic American heartland that looks a lot like Vancouver. Fine with me. Sam and Dean traveled up and down the backroads, fighting evil and sometimes fighting (their forbidden love for) each other. And then they went and saved the world from being destroyed by the Devil. And the archangel Michael.

And it was the worst thing that could have happened to the show. My wife and I just sort of stopped watching. After all, once your characters save the world from the Devil, where the hell do you take them from there that still going to have the same level of danger or excitement?

Thus the problem with our current state of Nothing Will Ever Be The Same Again events. Now, I'm not saying they can never happen, but that they cannot keep happening. If Nothing Is Ever The Same Again every six months, then we lose the stability of our setting, that baseline of 'normal' that stories revert to, and that costs us. It costs us in attention, in identification with characters, and even strains our willingly stretched suspension of disbelief to the breaking point. Why bother trying out a DC comic this August when you know everything changes this Wednesday? Does it matter that Character X dies? The dead could be returning from their graves next year. Besides, who hasn't spent a little time dead on the four color funny pages?

Problem is, and here's me trying to bring this back to something I learned this summer, not going for the fast thrill is hard. Keeping a world organized and believable within its own fantastic elements is really hard. We've moved beyond the days when it was assumed that comic readers only had a two year memory, we can't just wait out our screw-ups. That big reveal on page 22 might be really awesome, but it could also be a tipping point that kills a comic dead within a year.

Again, I'm not saying that we shouldn't ever do anything big or ambitious or shocking in our comics, but that we should focus more than we have been on keeping everything running smoothly and logically. If this means less explosions, so be it, as that's space we can use to examine our characters. A few more breaths between saving the world would let our characters interact, develop, and become more like real people than someone who can shoot lasers out of their eyes has any right to be.

So as I start to read the NuDC that'll be blasting its way onto my iPad this Wednesday, I'm not going to be looking for big story elements, but stable story beats. I hope others do the same and vote with their wallets. I'm fully aware that not all of the 52 will survive the year. I'm just hoping that the ones that make it are not the ones that go for tactical explosions and nonsensical reveals that will burn us out on danger before five years is up. Instead, I want the ones with a stable base, a story engine that can generate interesting tales, and three dimensional characters to make it.


Because otherwise, once all the flash and bang is done, there might not be anything left.

The JSA

Argh! The JSA has been reborn, hurled back and to the left into the warm embrace of a reconstituted Earth-2. This is both a Good Thing and a Bad Thing.

It's Good because it keeps the legacy characters that make up the Justice Society of America around. I like the JSA and what it became over the past generation or so - Golden Age characters who inspired the heroes of today and train the heroes of tomorrow.

It's Bad because they are rebuilding Earth-2 to fit the JSA in. This is fire DC is playing with. I don't need to get into how the whole 'multiple alternate Earths' thing is pretty confusing for new readers. My wife once took a look at the cover to an Infinite Crisis book, saw that there were two Supermen, and asked which one the clone was. To have her be even vaguely interested in superhero comics is astounding - that vague interest faded away the moment I mentioned alternate Earths.

Now, I have nothing against What If and alternate Earth stories myself. I think that Superman: Red Son is one of the best Superman comics of the past umpteen years. But Red Son was a closed system. Just like The Nail or Secret Identity, it worked best as an Elseworld story. It would not do to have Soviet Superman popping up in our mainstream continuity. Thing is, I know that it will not be long before Earth-2 JSA folks crossover into Earth-1. Why?

Power Girl.

I am both surprised and not at all surprised about Power Girl's popularity. Looking at the searches that bring people to this blog reveals a whole lot of interest in Power Girl, interest that the Powers That DC-B cannot ignore. If she exists with her JSA pals on Earth-2, fan interest will bring her over to Earth-1 pretty quickly. It will not be long before we end up with Power Girl as continuity-adrift refugee from between worlds again. Which means there will be a longing to get her home, soon followed by a crossover, and then likely by some sort of Crisis that will bring the rest of the JSA folks over to the main continuity.

It'll happen, it's inevitable.

I mean, it's comics after all.

Friday, August 26, 2011

Jimmy Olsen

It seems fitting to wrap up the Drewniverse's 52 with Jimmy Olsen. Not only has Jimmy been the victim of many, many, MANY self-and-Superman inflicted "reboots" in his career, but the character himself was sort of rebooted in continuity early on in the dawn of Action Comics #6. See, previous to that, Jimmy was an unnamed "office boy" who existed in crowd scenes at The Daily Star. It took his appearance in the Superman radio program to give him a name and a voice. In a way, the current DC reboot is just one of many that have been washing over the setting since its birth, changes to in-comic continuity inspired by out of comics factors. We've seen it again and again over the years from kryptonite to Harley Quinn, the DC universe yawns wide to gobble up new takes, new ideas, and new characters that emerge from popular culture.

Is it any wonder things become so convoluted, so quickly? One practically needs a roadmap or a change log or something to keep track of what is "real" and "imagined" in these fictional stories.

Jimmy Olsen, Reporter (#52/52) will be that log.

Before I get into the nitty gritty of Jimmy, I need to mention another red-haired comicbook character who served, in a way, as the inspiration for Jimmy's role in the Drewniverse: Archie Andrews. Now, all I know of Archie comes from reading the same two Archie Digests that were left at my dentist's office the same summer I got my braces installed some, ungh, twenty years ago. Which is to say, I know Archie has some woman troubles, a friend who may or may not have a horrible eating disorder, and gets up to a whole lot of hijinx. So many, I've always assumed, that they've had to publish them in digest form. I had never seen actual individual Archie comics, but I assumed there were out there, lots of them. So many, in fact, that a reasonable person would be like "Whoa, slow down, just give me the bare bones so I can keep up" and thus the digests. Too busy to keep up with the kids of Riverdale in all (I assume) three hundred and twenty five Archie titles? No problem. We've summed everything you need to know up in this digest for you.

Yes, I know this represents a fundamental misunderstanding of what a digest is, but hey, I can be pretty thick sometimes. I only figured out a few years ago that The Gambler from the Kenny Rogers song of the same name actually died in the song. Likewise, I had assumed for years that a digest was just an abbreviated summation of some other body of work - Reader's Digest offered paired down editions of classics and email message groups had a daily or weekly digest feature.

Anyhoo, with the Drewniverse (and DC) featuring some 50+ monthly titles, it would be foolish to expect the average reader to buy them all. Sure, as publishers we'd want them to, but in reality not many people have a $150 monthly comics budget. With that much monthly output, it would be really easy for readers to get lost, to fall behind, and to give up in frustration. We don't want that. We want a way for the hardcore to follow the setting and the casual to be able to pick it up and put it down on a whim. If the story is good, the casual reader will keep buying. If not, we want to make sure they have an easy way to reengage with the setting to get caught up when they want to give it another shot. I'm thinking here of some comments Jason Mantzoukas of the How Did This Get Made? podcast made when discussing the Green Lantern movie - Jason knew who the Green Lantern was, considered himself a fan of the Green Lantern (especially his The New Frontier incarnation), but had no idea what was going on with the character recently beyond some colored rings stuff.

You know, I bet the same sentiment could be true for many, many potential DC comics buyers. We enlightened few on the internets are pretty aware of the current state of our comicbook settings, even if we never buy the books. I never read House of M, but I could summarize it for you (and even do a longer description than "Bendis wanks into a sock for 8 issues" - I KEED I KEED). But the average potential reader who doesn't spend their days surreptitiously sneaking peeks at Comics Alliance or iFanboy will know little about what's going on. Hell, for all they know, Spider-Man is black right now. Jimmy Olsen, Reporter would give the lapsed fan an easy way to pop into the setting to see what's up.

So what do we proud, we few, we forum lurkers get out of Jimmy Olsen? We get our official register of continuity. #52 will be the method of editorial story control over the setting. With the big name characters appearing in multiple books (no matter how much I've tried to limit it), who did what when can get pretty muddled. In steps Jimmy Olsen. If it's mentioned in Jimmy Olsen, it's in continuity. Events that happen outside of it still happen and are still in continuity, but it takes a mention in Jimmy Olsen to get it nailed on, immutable (barring time travel, natch). So Superman could fight an army of levitating Bigfoots (Bigfeet?) in the north in Superman and that's totally real and totally did happen, even thought the same month in Justice League, he's busy pushing a War World out of orbit around our yellow sun. It would be up to Jimmy Olsen to set how that order of events happened, to smooth over any unfortunate story consequences that may have sprung from that. That way if, to take a totally random example, a writer decided that Superman would give up flying in favor of hassling drug dealers, Jimmy Olsen could dial that back with a mention of "the rumors that Superman has given up flying are unsubstantiated. Heck, I saw him fly by just last week!"

Yeah, we're Schrodinger-ing continuity here some, but then again, every comic ever has done that. All things being equal if Batman #5 states that a giant ocean liner sank off the coast of Iceland while Superman #5 says that the same ocean liner was actually stolen by Ocean Master, there needs to be a third party comic, one who speaks with the Voice of Thunder, back by editorial fiat, to bring things into line. This would hopefully prevent these continuity clashes from snowballing, just like they did over the decades that brought us Earths 1 and 2. Hopefully our editorial staff will have enough control over our writers that this continuity correction will be more of a gentle nudge rather that ZOMG WHY DID YOU KILL WONDER WOMAN?

Also, given that this is a reboot where certain things may or may not have happened in the past, we'll need a house organ to state what's what when it comes to backstory.

This is a lot of responsibility to place on one title's weedy, tweedy shoulders, I know, but I think Jimmy can take it. Jimmy Olsen, Reporter will be a book divided into parts. Each issue will feature a stand-alone Jimmy Olsen story, one where he encounters and interviews major players of recent comic events. So he could be kidnapped by thugs and rescued by, say, Huntress which would give us a chance to establish her recent timeline in regards to the rest of the Drewniverse. Or he could have a stunned jailhouse interview with Lex Luthor where the billionaire decries the slanders and lies levied against him ("Uh, Mr. Luthor, to be fair, the weapons used in the lab break-in had the LexCorp logo on them, so a lot of people will think you are responsible-" "Mr. Olsen. My LexCorp logo also appears on a line of hand lotions. Am I therefore responsible for what you do with those late at night in front of your computer?" "Uh, er, I think we're done here." "Quite.").

Jimmy's legacy of transformations would be continued in this part, when needed. Who better to get the scoop on Sam Simeon than Gorilla Jimmy? Bizarro would certainly talk to Bizarro Jimmy ("Me am best enemy!"), just as the Amazons would prefer to speak with Leslie Lowe.

The second part would be for more basic information dumps and would take the form of Jimmy's blog and attached message board. This would allow us to quickly cover some background information without waiting for Jimmy to get around to interacting with the major players in the events. It would also be the haunt of a certain Super-fan, who could use the venue to continue his bellyaching.

The third would be totally out of continuity and would consist of information regarding upcoming issues of other titles, new graphic novel releases, and so on. It'd be ad content, sure, but then again, considering that Jimmy Olsen, Reporter shouldn't cost more than two bucks tops (one is better, free is best, but I know little about publishing costs for comics), it should be okay. A low price point is a must for this comic. We want people to get into the habit of picking it up every month, even if they are not huge DC fans, just so they can be in the loop as to what's going on.

And there we have it. 52 comics in three months. Whew. I'll have more to say on this project next week, including my favorite reboots, things I've rethought, and my general process, but for the time being, please feel free to browse the now complete title list to the right!


Thursday, August 25, 2011

The Creeper

No comic company operates in a vacuum, of course, and as such DC and Marvel have been copying/ripping off each other for decades now. Long before people scratched their heads at the inexplicable existence of two computer animated ant movies (Antz and A Bug's Life), people have wondered if the world really needs a Namor AND and Aquaman, a Swamp Thing AND a Man-Thing, a Thanos AND a Mongul.

But that's not so bad, yanno? I think it is a Good Thing that the Big Two can reach across the aisle and appropriate whatever it is the other guy has going on. From pastiches of Superman to parodies of Wolverine, whenever one comic company has something going for it, you can bet the other will soon follow. Sure, 90% of the time it's crap that misses the point of the original, but whatever - that 10% that works makes it worth it.

One, uh, "borrowed" character that worked is Deadpool. Born out of Rob Liefeld's love of feet Teen Titans, Deadpool is an obvious (and admitted) play on Deathstroke. Both are quick, deadly mercenary assassin dudes with similar outfits and penchants for swords.

But then Deadpool evolved, becoming a sort of meta action hero, a comicbook character who could comment on the state of comics, who even knew he was in a comic in the first place (shades of Animal Man here). Simply put, Deadpool became a fun character. People like fun characters. I know I do. Sure, I like comics for dramatic reveals and oh-shiiiiii moments, but sometimes I want to read a comic where the characters recognize how flat out bonkers it is that they are fighting, say, a team of dudes dressed in identical longjohns with pictures of octopuses on their chests. Or that the villain they are about to bring down is a giant, sentient egg. There's only so much playing things straight that I can take in comics. I need a release valve. For Marvel, Deadpool is that valve.

For the Drewniverse, The Creeper will be ours.

Already the parallels leap to the fore. Both are regarded as being insane. Both have advanced regeneration/healing factor abilities. Both are quick, both with speed and with quips.

We'll keep the origin of our Creeper similar to the original. Jack Ryder was a TV personality/presenter/pundit in Metropolis with a particular hate-on for superheroes. Even back then, he pointed out how ridiculous it was that grown men and women with miraculous, godlike powers were running around in brightly colored Halloween costumes punching bad guys. "There are so many better things these people could be doing," he said, "For them to waste time doing this is madness."

Well, madness came to Jack Ryder one morning when, riding high on a series of much-talked about pundit appearances, he happened upon Superman squaring off against one of his most perturbing foes: Mr. Mxyzptlk. Seeing the 5th-dimensional imp's use of its godlike powers to just hassle Superman sent Ryder over the edge. It's bad enough when you have scientists spending their time developing death rays when they could be researching free power or cures to cancer, but here was a being that could literally end hunger in Africa with a snap of his fingers. And what's he doing with that power? Making another dude that could drill a new oilfield in thirty minutes or less spend his time making a giant pancake. Despite the fact he was a mere mortal facing two godlike beings, Ryder confronted the pair and harangued them, yelling about how they were squandering so much potential, acting like it was a petty game.

Obviously, Mr. Mxyzptlk did not take kindly to having his fun ruined, so he left of his own free will, taking both the giant pancake and Jack Ryder with him into the 5th dimension.

When Jack made it back to the "real world," he was a changed man. He doesn't remember what happened to him in the 5th dimension, just that he was in Metropolis, then he wasn't, then he was back again. Superheroes still exist and Jack still thinks they are foolish wastes of time, but now when confronted with them and the frustration starts to grow, something ...happens:

He becomes The Creeper.

The Creeper knows he's a comicbook character. He knows it and he loves it. He totally accepts whatever he encounters, having the best suspension of belief the world has ever seen. Creeper knows that as a comicbook character, there are certain things he must do - he must have a Secret Identity (check), he must have a Secret Lair (this dumpster will have to do for now), an arch-nemesis (position vacant, need to post an ad in the Penny Saver), and so on. The Creeper (#51/52) will follow our hero's attempts to live up to whatever it is a comicbook hero represents. He's a proactive character who not only reacts to events in the Drewniverse, but ones that happen in other comic book settings ("So you see, Neron, I need you to break up my marriage and make it so nobody remembers it." "But thou are not married, mortal." "SUCCESS!"). The book will be pretty meta, a commentary on the ongoing state of things in comics, full of references and jokes. This will not be a great introductory comic for your average reader, but then again, I could see people using it as a branching off point towards discovering new comics as they chase down references.

For the first arc, we will follow The Creeper as he attempts to build his story-engine - that setup of cast, setting, and plots that allows for storylines to be developed and advanced over and over again - from scratch. He'll need to locate a supporting cast, find a nemesis (most likely, the writer of his book), and maybe try to schedule a team-up or two, because that's what all comicbook superheroes do. And given that he knows he's a comicbook character and is aware what goes on in other titles, he'll be kind of picky about it.

Basically, The Creeper is the Drewniverse's Duck Amuck.

Wednesday, August 24, 2011

Watching the Detectives

Saying 'DC Comics' has always rubbed me the wrong way - kinda like 'ATM Machine' or 'PIN Number.' We wouldn't say 'Detective Comics Comics,' would we? Well, I can imagine there are comics fans who would, but those are the weirdos who give the rest of us norms a bad rep. But then again, I spent the better part of a week tracing comic book characters on my iPad in order to give them beards, so who am I to judge? Fly your freaky pendant flag high, dudes!

Anyways, we wouldn't say 'Detective Comics Comics' nowadays for another reason - there are no detectives in our comics, at least no classic ones. Yes, yes, I hear you shouting, saying the name of Lord Batman in vain as I commit the horrible sacrilege of saying he's not a detective.

But he's not. Torches will be 20 dollars. Please RSVP for the angry mob by Thursday.

Batman is certainly skilled in the art of detection, he can analyze a clue or get information out of a hostile witness like nobody's business. But when was the last time he took on a client? Ever? When did he last get involved in a crime that he had no emotional attachment to? One of the side-effects of all good Batman villains being in some way a twisted reflection of Batman means that he is not an impartial observer, that he's not disconnected from the crime.

There is a wealth of detective fiction out there, so much of it that the genre is pretty well defined. Batman does not fit the mold of the fictional detective. And that's not a bad thing, mind you. Batman is an active force, someone who goes out an tries to prevent crime. The classic detective, on the other hand, comes into the picture after the crime is committed and attempts to root out the truth of the event and thereby sort the innocent from the guilty. Hanging out on a rooftop, bat-noculars in hand, waiting for the Riddler to break into the Gotham Museum is not something a detective would do. Batman comes from a world more inspired by noir and hardboiled fiction, which does have some crossover with detective fiction, but just as in hardboiled fiction, the story emphasis is on action and dishing out justice, not the act of solving a mystery. For Batman, solving a mystery is merely a vehicle that gets him to the next fight scene. He needs to be awesome at detection so as to make the ride in the mystery train as short as possible.

So for our detective comics (I had called it Detective Comics completely blanking on the fact Batman already had dibs), we're going to move away from the involved, proactive crime fighting of Batman to the independent observer of classic detective fiction. Of course, there is a reason most comics highlight chin music over mystery solving - it keeps the reader's attention from month-to-month - but I like to believe that with catchy enough characters and an interesting enough mystery, we won't need regular giant fight scenes or anything. Of course, given the medium we'll have to have fists come out at some point - we're not going total PBS drawing room mystery here.

To whom can we turn to inspire our detective comic? Two answers spring to mind immediately. From the world of detective fiction, we have Nick and Nora Charles of The Thin Man fame. The advantage here is that Nick and Nora's characters, the way they banter and carry on, can hold the attention of readers pretty easily, so much so that they have spawned multiple spin-offs and homages over the years. I think that Nick and Nora inspired characters could carry a comic, their lighthearted approach being a refreshing change from the grimdarkness that tends to permeate noirish characters like Batman. They would be actual private detectives, people who are approached to solve a problem, but in truth, they're just doing it for the fun of it, rather than any need for money or to right childhood wrongs.

Which DC characters would we then use as our Nick and Nora? Whom could we stretch to fit their character types? Well, that was a give away, of course. We'll use Ralph and Sue Dibny, aka The Elongated Man and his wife. (Hell, Ralph's superhero name is a play on The Thin Man) I've always felt this duo got the shaft in the past decade. While Ralph's mourning of his dead wife in Identity Crisis sticks with me as one of the best panels of the 21st century, the way that they characters were brought to that situation sucks. Identity Crisis was, to put it lightly, a deeply flawed book that attempted to shoehorn a comicbook genre into a more modern crime fiction genre and the two worked together about as well as a carob in a "chocolate" chip cookie. No matter how well the cookie is made, you'll always wish the carob chips were chocolate instead.

Also, Ralph and Sue were kind of cast off at the end of 52 and Blackest Night. There was a lot of potential in the idea of Ralph and Sue Dibny, Ghost Detectives. This potential was just sort of chucked out the window by Blackest Night which, if we are going to keep the sweets analogies going, was a cough drop in a candy dish. Since we already have a "ghost detective" in the Drewniverse in the form of Deadgirl (and since she's directly involved with the mystery, she's not actually a classic detective either, nor is her Veronica Mars inspiration), we'll keep Ralph and Sue among the land of the living.

Sue is already a wealthy socialite from New York, so she slots into the Nora role pretty well. It'll be Sue's money that the couple lives on, pretty comfortably mind you, so that they can pick and choose their cases. What does Ralph bring to the table? Gingo fruit, of course. See, back in the day before everyone decided all stretchy guys had to be Reed Richards and always stretchy, Ralph had to knock back some concentrated Gingold Soda to get his powers. Later, it was stated that the concentrate awakened Ralph's metahuman genome and that's where he got his powers, but I'm of the mind that metahuman's and latent abilities and stuff like that is best left to Marvel. In the Drewniverse, anything that gives one person a power can, if the situation is identical, give another person the same power. Ralph just happens to be a curious guy with a knack for chemistry that happened to stumble into the process to concentrate Gingold Soda into an elixir that would make the drinker stretchy for several hours. In our world, Gingold would be akin to Moxie or Faygo - a semi-obscure soda that not everyone has a taste for, but is reasonably available if you know where to look for it.


Anyways, Ralph of course shares his elixir with Sue, so they can both be stretchy as needed. This gives them their nonchalance when investigating mysteries in a world populated by superheroes and supervillains - they know that they are functionally immune to bullets and physical attack when using Gingold, so they are free to quip and make snide remarks to their hearts content. It also serves as a nice stand in for alcohol, so we won't have to go without the "fix me a drink" routines Nick and Nora are known for.


The first mystery of The Elongated Pair (#50/52)? The murder of Maxwell Lord, of course. Ralph and Sue are brought in on the case by a socialite friend of Sue's who was involved with Max and knows that the strange circumstances of his death would be just the sort of thing to get the duo's noses a'twitchen.